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Патч 1.67 ставят на пре-бета сервер Heroes of Newerth!

(не удалось вставить картинку)

Дамы и господа! Настал момент которого Вы так долго ждали! Патч 1.67 скоро станет реальностью. Правда, сначала он будет обкатываться все выходные на пре-бета сервере. Чуть ниже будет рассказано, как принять участие в тесте патча.

03 12 2010 на пре-бета сервер будет установлен патч 1.67. Разработчики Heroes of Newerth предупредили, что возможно большое количество ошибок и дальнейшее их исправление. Обновление клиента нужно будет произвести в пятницу.

Для того, чтобы помочь разработчикам протестировать патч 1.67, Вам нужно сделать следующее:

1 способ

1) Зайти в IRC клиент на официальный канал s2.

server: irc.s2games.com

ports: 6667

channel: #hon

2) Следить за irc, в нем раз в определенное время кидается ссылка на пре-бета клиент.

2 способ

Скачать клиент по ссылке http://heroesofnewerth.ru/HoNTestClient-0.2.0.exe и обновить его в пятницу (во сколько по времени - точно не известно)

Патч 1.67 установленный на пре-бета сервер включает в себя следующие изменения:

- New Front End Interface

- Upgraded Solo Automatic Matchmaking

- Tutorial

- New Options

- New Player Stats screen

- Hero Compendium

- Ingame Ladder page

- New Game Lobby

- New Hero Picking screen

General

- You can now swap the placement of the minimap from the bottom left to bottom right hand corner

- Fixed a bug in the game setup interface where referee count was incorrectly being set to the count of spectators chosen.

- Fixed a bug in the game lobby where the current player count exceeded the max player count in games with spectators(2) and referees(1). e.g. "Players: 13/10". Now shows the correct max player count to match the main lobby game browser numbers. e.g. "Players: 13/13"

- Added flood protection to the chat server to protect against invite to clan spam and create clan attempts

- Updated br stringtables, thanks to Trilles

- Fix for StatusStealth

* This fixed an issue that was causing Witch Slayer and Pollywog Priest's crowd control abilities to dispel all states off the target

- Fixed an issue causing the change password functionality in game to not work correctly.

- Fixed an issue on the chat server where in certain cases players were not properly being promoted/demoted.

- Optimized client code so game server refreshes should no longer hang the client or user interface.

- Added "Host:" and "Version:" to the /gameinfo and /gi commands in game, also added the server version for display in the game lobby screen.

- Chat channels can now be saved via the interface and will be automatically joined when logging in.

- Added messages to the game lobby for the following actions:

1) When the host assigns someone as the new host

2) When the host assigns someone as a spectator

3) When the host assigns someone as a referee

4) When the host locks or unlocks a slot

- Fixed when heroes were 'running in place' after using a Homecoming Stone

Kongor

- If you attack him from outside of his lair you will have 100% miss now

- After leaving his lair, 1.5 seconds later he retreats to go back in and is invuln on the run back

Items

Barrier Idol

- Fixed a bug that caused it to absorb huge damage when taken all at once

Elder Parasite

- Incoming damage multiplier reduced to 20%, from 30%

Harkon's Blade

- Increases manacost per attack to 75 from 50

Nome's Wisdom:

- The aura no longer provides a physical armor bonus. Instead, provides 2 Magic Armor

- Recipe cost increased to 1060 from 260 (3100 total cost)

Nullstone

- Recipe cost reduced to 825 from 1325

- Mana regen increased to 200% from 150%

- Now grants +10 damage

Runes of the Blight

- Heal over time is no longer dispellable

Wards of Sight

- Now have a 50 gold bounty when killed

Heroes

The following auras can now be toggled between all units and heroes only:

- Andromeda's Dimensional Link

- Arachna's Precision

- Moon Queen's Lunar Glow

Accursed

- Fixed Flame Consumption to go off anytime he is below 400 health and takes non-fatal damage

- Fixed Flame Consumption to properly dispel himself when it automatically goes off

- Fixed Sear so it continues to apply the slow and the buff while his ultimate is active

Armadon

- Charges gained from Restless are not longer capped at 4

Behemoth

- "Voice"

Blacksmith

- Lowered base armor by 1.5

- Base Damage lowered to 54-60 from 58-64

- Flaming Hammer's projectile speed lowered to 800 from 1100

- Flaming Hammer's negative magic armor starts at -1/-2/-3/-4 for the first 1 second, then reduces to 0 over its duration.

- Base Manacost of Flaming Hammer increased to 95/110/125/140 from 95/105/115/125

- Flaming Hammer's mana cost now increases by 10/15/20 with each level of Multicast

Blood Hunter

- Blood Sense now reveals stealth targets

Chronos

- Manacost on Time Leap increased to 135 from 120

- Stun from Curse of Ages now scales as a .25,.5,.75,1 second stun from 1 second at all levels

- Chono's leap damage lowered by 25 at all levels

Dark Lady

- Dark Blades are now instant cast and don't interrupt movement

Deadwood

- Proper announcement at hero selection

- Rebalanced:

- Base strength lowered to 23 (from 25)

- Strength Gain lowered to 2.7 from 3.0

- Agility Gain increased to 2.0 from 1.6

- Base Armor increased to 2.24 from 1.24

- Slow from throwing the log increased to 75% max from 60% max

- Oakbolt's slow now lasts for 1.5/2/2.5/3 seconds, from 3 seconds at all levels.

- Projectile speed when throwing a log increased to 1200 from 1000

- Willowmaker

* Cooldown rescaled to 85,75,65

* Cast point lowered to 500ms from 750ms

* Damage rescaled to 350, 650, 950 from 400,600,800

* Debuff is now a constant 20% strength reduction at all levels from 20,30,40%

* No longer splashes the debuff in a cone, only the single target

* Stun duration increased to 1.5s from 1s

Demented Shaman

- Base Intelligence lowered to 24 from 27

- Strength Gain lowered to 1.8 from 1.9

- Intelligence Gain lowered to 3.0 from 3.4

- Damage rescaled to 44-56 from 41-59

- The snare from Entangle will now give assists

Devourer

- No longer gains strength from illusions

- Touch radius of Hook changed from 60 to 75 and will consistently hit targets with a 75 radius regardless of what angle it is being thrown

Electrician

- Damage of Clensing Shock against summoned units increased to 600,800,1000 from 600 at all levels

Engineer

- Voice

- Fixed a Turret bug that a bullet from the Turret doing 200+ damage

- Fixed a bug causing the splash damage when a siege unit debuffed by Tinker to not deal AOE damage

- Shield Field will only not purge a target if they are under the effects of Shrunken Head

* This means the shield will purge of Jeraziah's Charm, for example.

Forsaken Archer

- Voice

- Skeletons now display a timer on the third ability indicating the time remaining for the next skeleton to expire (Thanks to Tisser)

Glacius

- Base Agility increased to 17 from 16

- Damage rescaled to 43-51 from 38-44

- Base Armor increased to 1.44 from 1.24

- Glacial Downpour is now a targeted AOE channeling spell with 400 range

- AOE reduced to 600 from 635

Jeraziah

- Fixed tooltips (a few errors)

- Range of Inner Light increased to 500 from 400

Keeper of the Forest

- Root can now be seen even when he is invisible

Legionnaire

-Terrify reworked:

* Range increased to 550/700/850/1000 from 900

* Manacost lowered to 55 from 75/85/95/105

* Cooldown changed to 20 seconds at all levels from 25/20/15/10

* Duration of the debuff changed to 14 seconds from 10/13/16/19 seconds

* Damage per second rescaled to 5/15/25/35 from 15/17/25/33

* Now reduces all damage (spell and attack) done by the Terrified target by 80% for the first 3 seconds of the debuff, tapering off to 0 over the next 4 seconds. (So the first 7 seconds of the debuff they do heavily reduced damage)

* Still removed if they kill something

Madman

- Manacost of Berserk changed to 50,80,110 from 100,150,205

Maliken

- Model cleaned up

- Voice

- Stats tweaks:

* Base Strength increased to 24 from 22

* Strength gain increased to 2.6 from 2.4

* Agility gain lowered to 2.0 from 2.4

* Base Intelligence lowered to 17 from 18

- Speed of Sword Throw projectile increased to 850 from 700

- Radius of Sword Throw lowered to 200 from 225

- Manacost of Sword of the Damned's healing mode reduced to 4,5,6,7 from 7,8,9,10

- Range while under the effects of Possession reduced to 550 from 600

Night Hound

- Base movement speed increased to 305 from 300

- Base armor lowered to 5.8 from 6.36

- Smoke Bomb cast range increased to 425 from 350

- Smoke Bomb cast point reduced to 200 from 400

- Pounce cooldown rescaled to 20,15,10,5 from 30,20,10,5

Nymphora

- Fixed targeting circle radius

- Base Agility lowered to 18 from 22

- Base Armor lowered to 2.00 from 2.08

- Stun from Nymphora's Zeal is now 1200 range at all ranks (from bad). Charges Nymphora gains rescaled slightly so the bonuses are zero at level 1 and the same at level 4

Ophelia

- New effects for first ability

- Command now allows Ophelia to control 1/2/2/3 creeps at once, from 1/2/3/3

- Level 4 of Command no longer grants Magic armor to Ophelia's creeps

Pebbles

- New death

Pharaoh

- Anyone within 175 units of Pharaoh will be gauranteed to be caught inside of his mummy wall on use

Plague Rider

- Agility Gain lowered to 1.8 from 2.0

- Damage rescaled to 42-51 from 37-56

Pollywog Priest

- Remodeled and effects redone

- Range increased to 550 from 500

- Base Armor increased from 1.14 to 1.30

Predator

- "Voice"

Puppetmaster

- Puppeteer's Hold duration lowered by .5 seconds at all levels

Pyromancer

- Fixed Fervor doing 1 DPS too much to buildings

- Fervor set not to propagate to illusions

Slither

- Wards bounty to 10-15 from 3-9

Soul Reaper

- Base Agility increased to 16 from 15

Soulstealer

- Dread can no longer be toggled. This fixes the keybinding issues.

Succubus

- Voice

Thunderbringer

- AOE of Lightning Rod increased to 1000 from 800

Valkyrie

- Increase turn speed to 900 (from 360)

- After hitting a target with Javelin of Light, an 800 area around the target will continue to be revealed for 3.34 seconds

- Reworked collision on the Javelin of Light. It now has a radius of 80 (reduced from 110) and will consistently hit targets with an 80 radius regardless of what angle it is being thrown

* Previously, it was using a rectangle 110 units wide to calculate collision, so when thrown on an angle it would often hit targets greater than 110 units away

- Javelin of Light plays a popup indicating the length of the stun

- Removed cast noise on casting Javelin of Light

- Removed glow from Javelin of Light

Vindicator

- Base Armor increased from 1.30 to 1.50

- Damage rescaled to 45-55 from 39-61

Voodoo Jester

- Base Agility increased to 14 from 13

- Base Intelligence increased to 22 from 19

- Intelligence Gain increased to 3.0 from 2.9

- Initial projectile speed of Acid Cocktail increased to 750 from 650

- Cast time on cursed ground reduced to 0.35 seconds (from 0.5)

Warbeast

- Manacost of Battle Cry reduced to 15,10,5,0 from 15,20,25,30

Witch Slayer

- Base Agility increased to 16 from 15

- Base Intelligence increased to 23 from 22

Zephyr

- The Gust of Wind from Gust now travels 540 total distance (reduced from 640)

- Cyclones now display the time remaining before the next cyclone expires (thanks to Tisser)

- Typhoon damage lowered to 60,80,100 from 60,90,120

- Typhoon no longer spawns max Cyclones instantly. Instead, it spawns one Cyclone per second for the duration of the Typhoon.

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